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- //Bullets, Projectiles, Missiles, Flares (maximum 500 20 20 20)
- Ammo 200 3 2 5
-
- //Tank, Jet, HelicopterGun, HelicopterRocket (range:1-9) (default 1,3,3,3)
- Aggression 7 4 9 9
-
- Daytime
- //Nightime
- Crosshair
- //Artillery
- //Bombers
- //AltGun
- AltGun2
- //AltCannon
-
- /*** TANK (maximum 12) ***/
- Object TANK
- Delay 60
- ObjectInc
- Delay 70
- //ObjectInc
- //Delay 80
- //ObjectInc
- //Delay 720
- //ObjectInc
- //Delay 730
- ObjectInc
- Delay 740
- //ObjectInc
- //Delay 1150
- ObjectInc
- Delay 1160
- ObjectInc
- Delay 1170
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) basic ***/
- Object APC1
- Delay 700
- ObjectInc
- Delay 720
- ObjectInc
- Delay 730
- //ObjectInc
- //Delay 740
- //North
- //South
- //East
- West
-
-
- /*** APC (maximum 4, soldiers 6) gun turret ***/
- Object APC2
- Delay 1300
- ObjectInc
- Delay 1320
- ObjectInc
- Delay 1330
- //ObjectInc
- //Delay 1340
- North
- //South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) missile turret ***/
- //Object APC3
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** JET (maximum 16) ***/
- //Object JET
- //ObjectInc
- //Delay 300
- //ObjectInc
- //Delay 500
- //ObjectInc
- //Delay 800
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** BOMBER (maximum 9) ***/
-
- /*** COBRA (maximum 12) ***/
- Object COBRA
- Delay 3600
- ObjectInc
- Delay 3600
- //ObjectInc
- South
-
- /*** CH53 (maximum 8, soldiers 6) ***/
- //Object CH53
- //ObjectInc
- //ObjectInc
-
-
- /*** C130 (maximum 8, soldier 0-12) ***/
- Object C130
- Delay 200
- //troops1 8
- hdrop 3
- mdrop 3
- adrop 3
- pdrop 3
- Far
- //passes 2
- //North
- South
- //East
- //West
-
- ObjectInc
- Delay 3650
- troops1 12
- //troops2 4
- //hdrop 1
- //mdrop 1
- //adrop 1
- //pdrop 4
- //Far
- passes 1
-
-
- ObjectInc
- Delay 3600
- troops1 12
- Far
- passes 1
-
- ObjectInc
- Delay 3640
- troops1 12
- passes 1
-
- ObjectInc
- Delay 3680
- troops1 12
- passes 1
-
-
- End
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